
OBJECT MEMORY
Digital Imprint by Martin Cibik is a highly developed computer-generated work. Martin explores concepts of subconsciousness, our relation to them, and how we engage with things which exist beyond the limits of our understanding through digital technology.
In the gallery, there is a projection of an ever-changing cube on the wall, and to the left is a spinning 3D-printed object. The rotating cube has been created fully in Blender and then exported to Unreal Engine (a software application for creating all kinds of interactive experiences and games), which also allows us to set it up in VR.
What is particularly impressive is Martin’s ability to use a wide range of media to produce incredibly detailed work.

3D printed sculpture

Set up of my work at The Object Memory exhibition
Full video

Diagram of the VR environment